Node is a game that was developed by me and a team of other programmers, game designers, and artists during the 2017 Global Game Jam. It's a techno-themed puzzle game that requires players to think about the influence of sound waves as they navigate particles through levels and obstacles using different sound-emitting nodes that attract or repel the objects from their goal. Node won the MassDiGI Game Challenge 2017 for best design and was a runner-up for best alpha. My personal contributions included level design, scene management, and leading the management of the project’s version control through Github and teaching team members how to utilize the system effectively.
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