Together started as a solo final project for a course in games and social justice, and was also my first game released on steam, where it now has over 20,000 downloads. It's a narrative and resource management game where you try to balance three stats - love, compassion, and stress - as you experience all facets of a relationship. The game has a large variety of mechanics to convey its message, with your heart beating faster, growing larger, turning bluer, and gaining cracks depending on the stats you alter with your decisions. 
As the game speeds to its close the text falls faster and faster as you begin to lose control of what's going on in your relationship. And finally in the end, the game will always finish with the relationship ending. That being said, there are multiple different endings, and only with balancing all three stats can you move past the breakup. 
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